top of page
Witchin'_white-01.png

A 2–6 person board game that is part skill, part luck, and a whole lot of being a "son of a witch" to your opponents.

MY ROLE

Branding, Visual Design, Game Design, Package Design

TOOLKIT

Photoshop, Illustrator, InDesign, Acrylic Paint

THE OBJECT OF THE GAME IS SIMPLE.

Assemble your coven of 2–6 witches. Match your ingredients to your recipe card to receive a vial full of delicious potion. However the wheel turns for multiple reasons, leaving you to consider thinking ahead or being a "son of a witch" to your opponents. 

HOW TO WIN

Be the first to collect the designated number of potions to win.

5-6 Players = 3 potions to win

3-4 Players = 4 potions  to win

2 Players = 5 potions to win

Game-Flow.gif

ELEMENTS OF THE GAME

INGREDIENTS
CURSED CARDS
RECIPE CARDS
Untitled-8_edited.png
POTIONS
Potion_edited.jpg

PROCESS PHOTOS

TEAM

SAM PIETRZAK, Experience Design

DANIEL HUFFINE, Experience Design

DANNY TIMBERS, Experience Design

MELISSA POE, Experience Design

bottom of page