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A 2–6 person board game that is part skill, part luck, and a whole lot of being a "son of a witch" to your opponents.
Branding, Visual Design, Game Design, Package Design
Photoshop, Illustrator, InDesign, Acrylic Paint
THE OBJECT OF THE GAME IS SIMPLE.
Assemble your coven of 2–6 witches. Match your ingredients to your recipe card to receive a vial full of delicious potion. However the wheel turns for multiple reasons, leaving you to consider thinking ahead or being a "son of a witch" to your opponents.
HOW TO WIN
Be the first to collect the designated number of potions to win.
5-6 Players = 3 potions to win
3-4 Players = 4 potions to win
2 Players = 5 potions to win
ELEMENTS OF THE GAME
SAM PIETRZAK, Experience Design
DANIEL HUFFINE, Experience Design
DANNY TIMBERS, Experience Design
MELISSA POE, Experience Design
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